Contents
1
.
연구의 목적
2
.
연구방법 및 내용
2.1
.
성격과 기질 간의 관계에 대한 유효성 검증
2.2
.
System development
2.3
.
Application test
3
.
결과 및 활용 방안
4
.
기타사항
5
.
참고문헌
1
.
연구의 목적
¶
. . . .
2
.
연구방법 및 내용
¶
2.1
.
성격과 기질 간의 관계에 대한 유효성 검증
¶
Database
Experiment
demographic
...
face-elements
...
HEXACON-data
ser
gender
ethnicity
age
...
eye
nose
ear
mouth
extrusion
eye-type
...
h
E
x
a
c
o
n
1
1
2
21
...
10
12
3
7
6
round
...
4.4
2.5
3.8
2.3
1.1
4.1
5.6
demographic data
to obtain generalizability
face-element categorization
based on physiognomy
29 elements
personality categorization
based on HEXACON
6 categories in general
each category may have at 7 or more questions
reference data
physiognomic data which links facial characteristics and personalities
to validate physiognomy
we need to use
for each elements as 'normal' size (eye, nose, ear, etc.) as a reference tool (for the analysis)
Research question
Is physiognomy reliable for character development (or even for facial judgment in everyday-life)?
correlations between data 2 and 3 set.
Some other purposes
building a database that may link facial characteristics and personalities (for research in Humanities)
2.2
.
System development
¶
System or application development
System that provides:
characteristics or personality vs. digital character provision
digital character provision vs. characteristics or personality
1st phase: prototype
user test (see below application test)
2nd phase: prototype
user test
. . . .
2.3
.
Application test
¶
RQ
Two types of digital character provision
based on simple-gen suggestion vs. based on detail-gen suggestion
Test
personality judgment based on 30 sec. observation of digital character
is personal judgment goes along with database (the reality)? participant = users
if not, why not?
if so, ask the participants:
what are the elements that they used for their judgment? --> data
data may suggest that few characteristics are used in personality judgment
use this data in the digital character suggestion
A. just emphasize few things vs.
B. use the original database in order to construct the digital character
which is better? A or B
How long does it take to judge one's personalities? participants = general participants
30 sec vs. 1 sec group comparison
Are there differences in judgment?
Are they correlate with the original data?
Think over the UI elements. . . . .
3
.
결과 및 활용 방안
¶
4
.
기타사항
¶
5
.
참고문헌
¶
Hexaco:
http://coldsmile.egloos.com/2092302
Retrieved from http://wiki.commres.org//Project09
last modified 2012-05-08 14:46:25