Uses of Interface org.ocap.ui.HSceneBinding

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## Uses of Interface
org.ocap.ui.HSceneBinding

Packages that use HSceneBinding
org.ocap.ui | Extensions to HAVi User Interface functionality.

Uses of HSceneBinding in org.ocap.ui

Methods in org.ocap.ui that return HSceneBinding
`HSceneBinding` | `HSceneManager.getAppDefaultHScene(AppID id)` Gets an `HSceneBinding` that permits determining the default `HScene` of an identified application if that application possesses a default `HScene`.
`HSceneBinding[]` | `HSceneManager.getAppHScenes(AppID id)` Obtain an array of `HSceneBinding` instances that denote the current `HScene` instances of an identified application.
`HSceneBinding` | `OcapScene.getHSceneBinding()` Return the `HSceneBinding` representing this application scene.
`HSceneBinding` | `FrontSceneResourceUsage.getHSceneBinding()` Return the `HSceneBinding` that describes the `HScene` for which top-of-stack placement was requested.
`HSceneBinding` | `HSceneManager.getHSceneFocus()` Obtain an `HSceneBinding` that permits determining the `HScene` (of this application environment) to which AWT focus is assigned.
`HSceneBinding[]` | `HSceneManager.getHSceneOrder()` Gets the set of scene bindings that correspond with the visible `HScene`s of the default `HGraphicsDevice` of the calling application.
`HSceneBinding[]` | `HSceneManager.getHSceneOrder(HGraphicsDevice device)` Gets the set of scene bindings that correspond with the visible `HScene`s of the specified `HGraphicsDevice`.
`HSceneBinding[]` | `HSceneChangeRequestHandler.testOrder(HSceneBinding reorder, HSceneBinding[] currentScenes, int currentOrder, int newOrder)` Tests if an `HScene` z-order change request can be made or not.

Methods in org.ocap.ui with parameters of type HSceneBinding
`void` | `HSceneChangeRequestHandler.focusChanged(HSceneBinding newScene, HSceneBinding oldScene)` Notify handler of changes in current assignment of AWT focus.
`boolean` | `HSceneManager.sameScene(HSceneBinding sb1, HSceneBinding sb2)` Determine if two `HSceneBinding` instances refer to the same underlying scene.
`int` | `HSceneChangeRequestHandler.testFocusChange(HSceneBinding newScene, HSceneBinding oldScene)` Tests whether reassignment (or removal) of AWT focus to (from) an `HScene` is to be allowed or not.
`boolean` | `HSceneChangeRequestHandler.testMove(HSceneBinding move, HSceneBinding[] currentScenes)` Tests whether an `HScene` move (or size change) request is to be allowed or not.
`boolean` | `HSceneChangeRequestHandler.testMove(HSceneBinding move, HSceneBinding[] currentScenes)` Tests whether an `HScene` move (or size change) request is to be allowed or not.
`HSceneBinding[]` | `HSceneChangeRequestHandler.testOrder(HSceneBinding reorder, HSceneBinding[] currentScenes, int currentOrder, int newOrder)` Tests if an `HScene` z-order change request can be made or not.
`HSceneBinding[]` | `HSceneChangeRequestHandler.testOrder(HSceneBinding reorder, HSceneBinding[] currentScenes, int currentOrder, int newOrder)` Tests if an `HScene` z-order change request can be made or not.
`void` | `HSceneManager.transferHSceneFocus(HSceneBinding binding)` Request transfer (or removal) of AWT focus to (from) a specific `HScene` (of this application environment).

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