Uses of Class org.havi.ui.HGraphicsDevice

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## Uses of Class
org.havi.ui.HGraphicsDevice

Packages that use HGraphicsDevice
org.havi.ui |
org.ocap.ui | Extensions to HAVi User Interface functionality.

Uses of HGraphicsDevice in org.havi.ui

Subclasses of HGraphicsDevice in org.havi.ui
`class` | `HEmulatedGraphicsDevice` An `HEmulatedGraphicsDevice` is a "virtual" graphics device that has the capability to be configured to perform one (of many) possible emulations.

Methods in org.havi.ui that return HGraphicsDevice
`HGraphicsDevice` | `HScreen.getDefaultHGraphicsDevice()` Return the default graphics device for this screen.
`HGraphicsDevice` | `HGraphicsConfiguration.getDevice()` Returns the `HGraphicsDevice` associated with this `HGraphicsConfiguration`.
`HGraphicsDevice[]` | `HScreen.getHGraphicsDevices()` Returns a list of graphics devices for this screen.

Methods in org.havi.ui with parameters of type HGraphicsDevice
`HScene` | `HSceneFactory.getFullScreenScene(HGraphicsDevice device)` Create a full-screen `HScene` on the specified `HGraphicsDevice` or null if such an `HScene` cannot be generated.

Uses of HGraphicsDevice in org.ocap.ui

Methods in org.ocap.ui that return HGraphicsDevice
`HGraphicsDevice` | `HSceneBinding.getGraphicsDevice()` Gets the graphics device with which the `HScene` denoted by this `HSceneBinding` is associated.

Methods in org.ocap.ui with parameters of type HGraphicsDevice
`HSceneBinding[]` | `HSceneManager.getHSceneOrder(HGraphicsDevice device)` Gets the set of scene bindings that correspond with the visible `HScene`s of the specified `HGraphicsDevice`.
`void` | `HSceneManager.transferHSceneFocus(HGraphicsDevice device)` Request transfer (or removal) of AWT focus to (from) the front-most `HScene` of the given graphics device.

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