Uses of Interface
java.awt.image.ImageObserver

Packages that use ImageObserver
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.image Provides classes for creating and modifying images. 
org.dvb.ui Provides extended graphics functionality. 
org.havi.ui   
 

Uses of ImageObserver in java.awt
 

Classes in java.awt that implement ImageObserver
 class Component
          A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.
 class Container
          A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.
 class Frame
          A Frame is a top-level window with a title and a border.
 class Window
          A Window object is a top-level window with no borders and no menubar.
 

Methods in java.awt with parameters of type ImageObserver
 int Component.checkImage(Image image, ImageObserver observer)
          Returns the status of the construction of a screen representation of the specified image.
 int Component.checkImage(Image image, int width, int height, ImageObserver observer)
          Returns the status of the construction of a screen representation of the specified image.
abstract  int Toolkit.checkImage(Image image, int width, int height, ImageObserver observer)
          Indicates the construction status of a specified image that is being prepared for display.
abstract  boolean Graphics.drawImage(Image img, int x, int y, Color bgcolor, ImageObserver observer)
          Draws as much of the specified image as is currently available.
abstract  boolean Graphics.drawImage(Image img, int x, int y, ImageObserver observer)
          Draws as much of the specified image as is currently available.
abstract  boolean Graphics.drawImage(Image img, int x, int y, int width, int height, Color bgcolor, ImageObserver observer)
          Draws as much of the specified image as has already been scaled to fit inside the specified rectangle.
abstract  boolean Graphics.drawImage(Image img, int x, int y, int width, int height, ImageObserver observer)
          Draws as much of the specified image as has already been scaled to fit inside the specified rectangle.
abstract  boolean Graphics.drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, Color bgcolor, ImageObserver observer)
          Draws as much of the specified area of the specified image as is currently available, scaling it on the fly to fit inside the specified area of the destination drawable surface.
abstract  boolean Graphics.drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer)
          Draws as much of the specified area of the specified image as is currently available, scaling it on the fly to fit inside the specified area of the destination drawable surface.
abstract  int Image.getHeight(ImageObserver observer)
          Determines the height of the image.
abstract  Object Image.getProperty(String name, ImageObserver observer)
          Gets a property of this image by name.
abstract  int Image.getWidth(ImageObserver observer)
          Determines the width of the image.
 boolean Component.prepareImage(Image image, ImageObserver observer)
          Prepares an image for rendering on this component.
 boolean Component.prepareImage(Image image, int width, int height, ImageObserver observer)
          Prepares an image for rendering on this component at the specified width and height.
abstract  boolean Toolkit.prepareImage(Image image, int width, int height, ImageObserver observer)
          Prepares an image for rendering.
 

Uses of ImageObserver in java.awt.image
 

Methods in java.awt.image with parameters of type ImageObserver
 int BufferedImage.getHeight(ImageObserver observer)
          Returns the height of the BufferedImage.
 Object BufferedImage.getProperty(String name, ImageObserver observer)
          Returns a property of the image by name.
 int BufferedImage.getWidth(ImageObserver observer)
          Returns the width of the BufferedImage.
 

Uses of ImageObserver in org.dvb.ui
 

Methods in org.dvb.ui with parameters of type ImageObserver
 int DVBBufferedImage.getHeight(ImageObserver observer)
          Returns the height of the image.
 Object DVBBufferedImage.getProperty(String name, ImageObserver observer)
          Returns a property of the image by name.
 int DVBBufferedImage.getWidth(ImageObserver observer)
          Returns the width of the image.
 

Uses of ImageObserver in org.havi.ui
 

Classes in org.havi.ui that implement ImageObserver
 class HAnimation
          The HAnimation class is a user interface component used to display animated graphical content (as HStaticAnimation) which additionally enables a user to navigate to it, i.e.
 class HComponent
          The HComponent class extends the java.awt.Component class by implementing the HMatteLayer interface.
 class HContainer
          The HContainer class extends the java.awt.Container class by implementing the HMatteLayer interface and providing additional Z-ordering capabilities, which are required since components in the HAVi user-interface are explicitly allowed to overlap each other.
 class HGraphicButton
          The HGraphicButton is a user interface component representing a push-button with static read-only graphical content.
 class HIcon
          The HIcon is a user interface component used to display static graphical content (as HStaticIcon) which also enables a user to navigate to it, i.e.
 class HListGroup
          The HListGroup is a user interface component representing a list of selectable items (HListElements) which contain graphical and / or textual content.
 class HMultilineEntry
          The HMultilineEntry is a user interface component used to receive multiple lines of alphanumeric entry from the user.
 class HRange
          The HRange is a user interface component used to display a value within a fixed range (as org.havi.ui.HStaticRange HStaticRange}) which also enables a user to navigate to it, i.e.
 class HRangeValue
          The HRangeValue is a user interface component used to display a value within a fixed range (as org.havi.ui.HStaticRange HStaticRange}) which enables a user to navigate to and alter the value of it, i.e.
 class HScene
          An HScene is a container representing the displayable area on-screen within which the application can display itself and thus interact with the user.
 class HSinglelineEntry
          The HSinglelineEntry is a user interface component used to receive a single line of alphanumeric entry from the user and can also be used for password input.
 class HStaticAnimation
          The HStaticAnimation is a user interface component used to display animated graphical content but which does not permit the user to navigate (focus) upon it.
 class HStaticIcon
          The HStaticIcon is a user interface component used to display static graphical content which does not permit the user to navigate (focus) upon it.
 class HStaticRange
          The HStaticRange is a user interface component used to display a static value which is within a fixed range, but does not permit the user to navigate (focus) upon it.
 class HStaticText
          The HStaticText is a user interface component used to display static read-only textual content which does not permit the user to navigate (focus) upon it.
 class HText
          The HText is a user interface component used to display static read-only textual content (as HStaticText) which additionally enables a user to navigate to it, i.e.
 class HTextButton
          The HTextButton is a user interface component representing a push-button with static read-only textual content.
 class HToggleButton
          The HToggleButton is a user interface component representing a "check box", or with the support of the HToggleGroup class, "radio buttons".
 class HVideoComponent
          HVideoComponent is an opaque class encapsulating the presentation of a video source within an application, i.e.
 class HVisible
          The HVisible class is the base class for all non-interactive components.