Attention processes
By giving some attention to social events, incidents, people are modeling them.
It is important that modern society project so many attentive moments in mass media. Viewing rate (시청율) and share (점유율) are the most important elements in TV programing. Programmers, scriptwriters, advertisers, actors, nearly all in the media industry are extremely interested in rating and sharing. They tend to use bright colors, rapid edits, the use of popular songs and dances, special effects, nudity, and violence. These are common ways to achieve a certain level of rate.
Retention processes
Some images, verbal expression, music, non-verbal gesture, etc. from the mass media content are stored in people memories. Some are good; but, most are bad. Those who in TV entertainment whine about "buzzwords". Those who sing are interested in becoming "idol" of the age.
Why?
-- Observers who code modeled activities into either words, concise labels, or vivid imagery learn and retain behavior better than those who simply observe.
Reproduction processes
Those activities and behaviors that are took people's attention and retention are reproduced among people. People have to use the buzzwords in order to look friendly and cool. While this is done, activities and behaviors are refined through feedback. These whole process eventually become a social environment in which people learn them faster.
Motivation processes
What people observed are replicated. The wants of replicating behaviors and activities are encouraged or discouraged through rewards and punishments.