1. 학문분류 ¶
학문분류 | |
0 | Media in general, 미디어 일반 |
1 | Game, 게임 |
2 | Sound, 사운드 |
3 | Design, 디자인 |
4 | Animation, 애니메이션 |
5 | Film, 영상 |
6 | New Media, 뉴미디어 |
7 | Computer theories, 컴퓨터 이론 |
8 | etc., 기타 |
9 | research, 연구 |
2. Sound ¶
Professor : Kim Jieun
Laboratory Location : 817 San-hak won (Lab), 405San-hak won (Studio)
Laboratory Phone Call : None
Homepage : None
We are doing study of digital sound technical issues and make sounds of various media format, include composing music and studying efficient method of production process in film and animation, game. Major fields of study are below.
Laboratory Location : 817 San-hak won (Lab), 405San-hak won (Studio)
Laboratory Phone Call : None
Homepage : None
We are doing study of digital sound technical issues and make sounds of various media format, include composing music and studying efficient method of production process in film and animation, game. Major fields of study are below.
- Study of digital sound tecnical issues
- Flim sound post production & Music production
- Animation sound post production & Music production
- Game sound post production & Music production
3. Film ¶
This area provides a creative approach to digital film/animation making and a scholarly approach to film theory. This provides 3 courses; Scenario Seminar, Advanced Film Production, and Film Theory. The students who want to study in this area will be strongly recommended to take courses on VFX, 3D-animation, or Sound area at the same time. They also need to collaborate on making digital film or animation with the students who want to study in those areas. They do NOT work with film camera but digital camcorder like Canon XL-H1 or Panasonic AG-HVX200A HD.
Advanced Film Production (3 credits) 고급영상제작
This will give students opportunities to:
- study to design and produce a movie or an animation
- practice on the whole process from pre-production via production to post-production
- make their own movie under the guidance of at least 3 professors on directing, VFX, and sound(design, recording, mixing, foley, and music)
- The student will not work with "film" but with digital equipment.
- The student will not work with "film" but with digital equipment.
This will give students opportunities to:
- understand plot, characterization, theme, and screenplay format
- write his/her own screenplay and review the other's works
- read at least a book about screenplay
- read at least 10 feature film screenplay for analysis
This will give students opportunities to:
- read various articles on film language, technics, realism, film narratology, authorship, genre, and modernism and have a discussion about the articles.
- learn how to research, read and arrange the materials and write articles
- write some article on his/her own idea for the final report
4. Course description and code ¶
||디지털미디어세미나 I ||Digital Media Seminar I ||DMED500 ||DMED600 || description goes here ||
Course description and Code | ||||
과목명 | 영문명 | code | new_code | description in English |
디지털미디어세미나 I | Digital Media Seminar I | DMED500 | DMED600 | description goes here |
디지털미디어세미나 II | Digital Media Seminar II | DMED501 | DMED601 | |
고급게임기획 | DMED510 | DMED611 | ||
게임프로듀서 | DMDE511 | DMED610 | ||
IT엔터테인먼트디자인 | DMED512 | DMED612 | ||
게임분석 | DMED513 | DMED615 | ||
가상현실 | DMED611 | DMED613 | ||
고급게임제작특론 | DMED612 | DMED614 | ||
고급사운드이론 | DMED620 | DMED620 | ||
고급사운드분석 | DMED621 | DMED621 | ||
고급사운드제작 | DMED622 | DMED622 | ||
디자인학연구 | DMED530 | DMED631 | ||
정보시각화스튜디오 | DMED531 | DMED635 | ||
인터렉티브미디어디자인 | DMED532 | DMED637 | ||
경험 설계 방법론 | DMED533 | DMED638 | ||
고급모션그래픽스 | DMED630 | DMED639 | ||
디지털디자인론 | DMED631 | DMED630 | ||
고급웹디자인 | DMED631 | DMED6310 | ||
피지컬인터페이스디자인 | DMED632 | DMED6311 | ||
디지털미디어코드 | DMED633 | DMED632 | ||
색채이론 | DMED634 | DMED633 | ||
인터페이스디자인 | DMED635 | DMED634 | ||
미디어디자인스튜디오 | DMED636 | DMED636 | ||
디지털영상특수효과 | DMED540 | DMED640 | ||
3D 애니메이션워크샵 | DMED541 | DMED641 | ||
프로덕션디자인 | DMED542 | DMED542 | ||
디지털영상분석 | DMED543 | DMED643 | ||
영상이론 | DMED550 | DMED650 | ||
시나리오세미나 | DMED551 | DMED651 | ||
고급영상제작 | DMED650 | DMED652 | ||
디지털방송 | DMED560 | DMED662 | ||
뉴미디어이론 | DMED660 | DMED660 | ||
조사방법론 | DMED661 | DMED661 | ||
수치적문제해결기법 | DMED570 | DMED670 | ||
고급 컴퓨터 그래픽스 | DMED571 | DMED671 | ||
고급애니메이션이론 | DMED670 | DMED672 | ||
기하 및 입체모델링 | DMED671 | DMED673 | ||
고급렌더링이론 | DMED672 | DMED674 | ||
고급모델링이론 | DMED673 | DMED675 | ||
산학협동I | DMED580 | DMED680 | ||
산학협동II | DMED581 | DMED681 | ||
산학협동III | DMED582 | DMED682 | ||
석사논문연구I | DMED690 | DMED690 | ||
석사논문연구II | DMED691 | DMED691 |